This HOI4 Germany Strategy Guide is on the record as noting that trading with the Soviet Union should be your last resort if you're low on resources. For production put any new mils onto fighters (make sure to use air xp to max engine, then range and reliability), and rearrange your other equipment to what your needs are. Planes- pure fighters, 16-24 factories on them to start expanding to 50+ later on. Create an account to follow your favorite communities and start taking part in conversations. breaking this is critical, and you want to do it as fast as possible as the Soviets grow with time. Admittedly, even with the new focus tree, you're going to struggle to compete with Germany's army and Britain's navy, but the new focus tree makes the Netherlands an interesting country to play nonetheless. However, Britain is usually the biggest problem. ._1QwShihKKlyRXyQSlqYaWW{height:16px;width:16px;vertical-align:bottom}._2X6EB3ZhEeXCh1eIVA64XM{margin-left:3px}._1jNPl3YUk6zbpLWdjaJT1r{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;padding:0 4px}._1jNPl3YUk6zbpLWdjaJT1r._39BEcWjOlYi1QGcJil6-yl{padding:0}._2hSecp_zkPm_s5ddV2htoj{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;margin-left:0;padding:0 4px}._2hSecp_zkPm_s5ddV2htoj._39BEcWjOlYi1QGcJil6-yl{padding:0}._1wzhGvvafQFOWAyA157okr{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;box-sizing:border-box;line-height:14px;padding:0 4px}._3BPVpMSn5b1vb1yTQuqCRH,._1wzhGvvafQFOWAyA157okr{display:inline-block;height:16px}._3BPVpMSn5b1vb1yTQuqCRH{background-color:var(--newRedditTheme-body);border-radius:50%;margin-left:5px;text-align:center;width:16px}._2cvySYWkqJfynvXFOpNc5L{height:10px;width:10px}.aJrgrewN9C8x1Fusdx4hh{padding:2px 8px}._1wj6zoMi6hRP5YhJ8nXWXE{font-size:14px;padding:7px 12px}._2VqfzH0dZ9dIl3XWNxs42y{border-radius:20px}._2VqfzH0dZ9dIl3XWNxs42y:hover{opacity:.85}._2VqfzH0dZ9dIl3XWNxs42y:active{transform:scale(.95)} Arise children of the Fatherland! I'd recommend free trade after industry company. Convert your 2 infantry in Libya to tanks and use them to help Italy take Egypt. Get the USSR to send you all of his starting air force and maybe convince him to make planes just to send them to you. Does anyone know a good guide to competitive multiplayer for Germany? Also subs 3 and 4 are typically banned but it can be worthwhile to do some naval research for surface raiding if you're ahead on other stuff. From here fill in whatever you need, however I recommend getting the infantry Genius before the war. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. 15 tanks 5 motorised infantry is the most common. For army set upgrade and reinforce equipment priority to lowest, and duplicate your infantry template (one is for the spanish civil war, one is your cheap line filler). Aligning Romania and Hungary can be bypassed if they join the Axis and puppeting them gives more factories overall, but you need to convince players to be puppeted. You then split this air force until its 200 airwings of 1 (this is important for the Spanish civil war). Go for 24 factories if Siam is willing to trade you back for rubber. After that make sure to research land doctrine when you have a bonus for it (only acceptable doctrines are Mobile Warfare Right/Right, or Superior Firepower Right/Left). I get it if you have med 2 vs heavy 1 but if you have the same tank (like med 2 vs heavy 2) the heavy should not get pierced without TD's. That being said, the player can freely change the course of events and either change the course of Germany's path or steal the spotlight as another country. Mix in SPG or TD if you want. Due to its advantages, it is likely one of the easiest as well. February 27, 2023 . Things that suck and you should never do. If you understand all the advice it gives you are in a good position to design your own strategies for MP. Moreover, Heinrich Himmler is worth getting as he slightly increases your manpower as well as the Captain of Industry, War Industrialist and Heinz Guderian as a military theorist. Both are acceptable, construction is the "late game" play but the timing with conc 4 is great. hoi4 cancel lend lease . From here you can do whatever you need, like doing continuous focuses, saving pp, or building the Atlantikwall. After that, industry company, military theorist (Guderian because armor speed is unique), airplane designer (fighters), tank designer(heavies or mediums), ship designer (Blohm and Voss raiding fleet). Press J to jump to the feed. Do this for games where Ethiopia grinding is limited, Italy cannot puppet them, and/or Spain will fire early (either he took Falangists or it's Cope's mod with a decided start date for Spain). Press J to jump to the feed. Then switch construction to building Mils and refineries. ._9ZuQyDXhFth1qKJF4KNm8{padding:12px 12px 40px}._2iNJX36LR2tMHx_unzEkVM,._1JmnMJclrTwTPpAip5U_Hm{font-size:16px;font-weight:500;line-height:20px;color:var(--newCommunityTheme-bodyText);margin-bottom:40px;padding-top:4px;text-align:left;margin-right:28px}._2iNJX36LR2tMHx_unzEkVM{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex}._2iNJX36LR2tMHx_unzEkVM ._24r4TaTKqNLBGA3VgswFrN{margin-left:6px}._306gA2lxjCHX44ssikUp3O{margin-bottom:32px}._1Omf6afKRpv3RKNCWjIyJ4{font-size:18px;font-weight:500;line-height:22px;border-bottom:2px solid var(--newCommunityTheme-line);color:var(--newCommunityTheme-bodyText);margin-bottom:8px;padding-bottom:8px}._2Ss7VGMX-UPKt9NhFRtgTz{margin-bottom:24px}._3vWu4F9B4X4Yc-Gm86-FMP{border-bottom:1px solid var(--newCommunityTheme-line);margin-bottom:8px;padding-bottom:2px}._3vWu4F9B4X4Yc-Gm86-FMP:last-of-type{border-bottom-width:0}._2qAEe8HGjtHsuKsHqNCa9u{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-bodyText);padding-bottom:8px;padding-top:8px}.c5RWd-O3CYE-XSLdTyjtI{padding:8px 0}._3whORKuQps-WQpSceAyHuF{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px}._1Qk-ka6_CJz1fU3OUfeznu{margin-bottom:8px}._3ds8Wk2l32hr3hLddQshhG{font-weight:500}._1h0r6vtgOzgWtu-GNBO6Yb,._3ds8Wk2l32hr3hLddQshhG{font-size:12px;line-height:16px;color:var(--newCommunityTheme-actionIcon)}._1h0r6vtgOzgWtu-GNBO6Yb{font-weight:400}.horIoLCod23xkzt7MmTpC{font-size:12px;font-weight:400;line-height:16px;color:#ea0027}._33Iw1wpNZ-uhC05tWsB9xi{margin-top:24px}._2M7LQbQxH40ingJ9h9RslL{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px} But I can do general outline and then talk about where rules will impact it. Since when does mediums pierce heavy tanks. Rhineland (justify on the Netherlands after this is complete), Electronic Mechanical Engineering (do this part of the tree as you go on, as you get research deduction bonuses), Industry (dispersed industry and construction before anything else), Land Doctrine (mobile warfare blitzkrieg side), Air Doctrine (battlefield support as it improves abilities of fighters and CAS), Tanks (medium tanks as soon as possible, bonuses come from research treaty with the Soviet Union), Division equipment (recon company and support artillery important for division templates). LOL. Dont use an air force its worthless. @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} after annexing Austria you want to train filler infantry until you have 122 divisions. Tanks defending Italy/Greece is a must if the Allies won Africa. Having Japan in the war also helps as less Soviet troops will be on the border with Germany. Another question doe is what kinda support planes do you use, do you do a combo of cas and tac or do you focus on only one of them? imgur 130 9 r/hoi4 Join With Hitler in power, you get a 25% increase in political power giving you a massive advantage over your foes. This item will only be visible in searches to you, your friends, and admins. And of course, hear is some Germanic-themed music for you to conquer the world to: The German Reich inHearts of Iron IV is a really enjoyable nation to play as. I have comments in my history about ships if you care more. only when you need resources, typically when your tank production starts. If you want to go heavies and straight through the Maginot, make sure they know and will distract the Allies attacking Belgium. this guide is VERY outdated, I read, I learned, I laughed, but I'm still a . Motorized- early, 1 factory will sustain you for a long time. Here is a selection of ten games releasing in March 2023 that we think you should be looking out for. before the Spanish civil war starts you should have deployed the 37 tank divisions queuing up, as well as 15 more you added after. Since your making fighters use operational integrity to get the agility buff. Just keep in mind that more civs in '38 makes your '39 and '40 war harder but makes your '41 war easier. Feedback is much appreciated as I am not a perfect player myself. you should now have 82 divisions. Me and my friends have been playing multiplayer as Axis vs Allies, but it seems to me like it's nearly impossible to win as Germany, and I think I am doing something wrong. Contributor at KeenGamer, often writing guides and news. As Germany offer help and tips to your Axis Minors, however make sure they do their roles ie, Hungary AC, and Romania SF. Attacking Greece as the allies should be pretty easy. It's pretty basic and works for most situations. For playing the German Reich inHearts of Iron IV you will need to go down the Rhineland focus tree (not Oppose Hitler). AI1 first, I usually go for industry design company first. 10 width China sucks. Are light tanks even worth it to build, or should I immediately go for the tank treaty and rush mediums? Then you want design companies and finally get the military advisors just before war starts. As previously stated, it is important that you build a large navy and air force. use army xp you get from Rhineland and army innovations to add 3 infantry battalions, and make sure they are considered Elite so they get equipment first. 2. Rush fighter twos and do whatever literally nobody cares. New Zealand is literally the easiest nation in the game with a focus tree. You also get a cruiser research bonus, trade Interdiction left side makes surface raiding pretty OP. Raj is the Soviet Union for Japan, you are the nation that has a easy early game all the way until 1941 when you are forced to deal with the Japanese and hold them off. There are a couple things I would do differently. Planes- pure fighters, 16-24 factories on them to start expanding to 50+ later on. Some are obvious (encircle people, attack with tanks) so I'll try to avoid saying stuff you probably know. I'm not a fan of the silent workhorse either. If Spain ends before Anschluss, you need Goebbels to avoid demobilizing. ._2Gt13AX94UlLxkluAMsZqP{background-position:50%;background-repeat:no-repeat;background-size:contain;position:relative;display:inline-block} If they have built forts just use a general with engineer and assign fortress buster to him. Going into 1938, you're looking to go Anschluss then Sudetenland. Infantry/Arty/support- guns 1 are fine for infantry but you do want the support weapons upgraded. Uncover the secrets of Hidegpuszta in this classic survival horror, Remorse: The List. Que up 4-5 heavy tanks, and deploy them as soon as possible (you can use Tank convert divs, but their generally expensive to make with army xp). If you follow that Naval advice, your Navy is gonna get sunk. use your last two slots on researching industry, and apply research bonuses to rush down construction and dispersed industry. If so, then read ahead with our Hearts of Iron IV German Reich guide and find out how to dominate the globe as the Fhrer. The only downside to this, is that if you decide to go to war early with either the Netherlands/Poland, the MEFO Bills will automatically expire. Germany's Military Units Managing your military properly is obviously crucial in a game like Hearts of Iron 4. For construction build Civs in all 8 infrastructure states in the west. Maybe a few mils on support planes you prefer(TACs!). If I take a port in the Pelopenese, It seems like a bad idea for the Germans to move their tanks into Greece. Once you have successfully invaded France use your troops as a garrison to protect the your coastline and do not deploy your navy straightaway as they will be completely destroyed by Britain. An Intermediate Guide to the Navy in Multiplayer By ems This guide will cover more intermediate knowledge and tricks of the HOI4 Navy, as well as comment on the current navy metas, why they work, and how to deal with them. Later, lots of factories. Australia is a good nation for new players, but in the hands of a good player (or just by following this guide) can be the most frustrating thing the axis has to deal with. Fighter 1s are just free XP to the enemy. ._1LHxa-yaHJwrPK8kuyv_Y4{width:100%}._1LHxa-yaHJwrPK8kuyv_Y4:hover ._31L3r0EWsU0weoMZvEJcUA{display:none}._1LHxa-yaHJwrPK8kuyv_Y4 ._31L3r0EWsU0weoMZvEJcUA,._1LHxa-yaHJwrPK8kuyv_Y4:hover ._11Zy7Yp4S1ZArNqhUQ0jZW{display:block}._1LHxa-yaHJwrPK8kuyv_Y4 ._11Zy7Yp4S1ZArNqhUQ0jZW{display:none} I'm thinking about what kind of armor and piercing I need for El-Alamein as the South Africans. Press J to jump to the feed. 2011 ford edge sunroof recall; former koaa news anchors So, it may be worth using French Indochina as a place to launch an invasion or consider an alliance with Japan. This is the most comprehensive multiplayer guide to ever be made for HoI4. About Us; Staff; Camps; Scuba. But, to ensure the survival of France and her legacy you must help keep France in Hearts of Iron IV strong and . Poland should be a push over, and your Infantry should push them fairly easily. This includes a rundown on specific nation guides and a general guide to follow. Do this if: rules mandate that you need to do Rhineland in 1936, Spain chose popular front, and/or Italy is allowed to grind Ethiopia for a while, AI1 -> TT -> AI2 -> 4YP - PP comes slower but WT stays lower. Best Air Doctrine HOI4. You either want to get concentrated 3 and 4 or construction 3 and 4. New comments cannot be posted and votes cannot be cast. D-Day shouldn't be too hard to defend, especially with your tanks. Try to make encirclements against them, however be cautious about his tanks counter attacks. You want Arty 2 but you aren't planning to make that much of it, tanks are the focus. HOI4 Germany Guide 2021 - Learn to play Germany in Hearts of iron 4 competitive multiplayer 40,361 views Jan 10, 2021 861 Dislike Share New Sheed 3.61K subscribers Do you want to know how. If the soviets are doing the meta this will be the case, and as well his anti air tanks will demolish your battlefield support planes. convert 5 of these to your Spanish civil war volunteer template and train them until they're regular or the civil war starts. Furthermore, consider making an alliance with Italy as this will see a large amount of the British navy distracted in the Mediterranean and often sees Mussolini capture the Suez Canal cutting the European Allies off from Asia. produce tank divisions until Barb. Once your troops have landed get your army there and move your troops into Britain as fast as you can as the AI will quickly reinforce (be careful not to have encircled units though). for dockyards make sure to put them on producing the cheapest ship possible since most server admins don't like actually having to try to counter good subs. I looked it up and it says armored cars but that doesn't make sense in this context. Should I ever change back from free trade ? About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright . If you can't get a coop player to manage your planes or another country to be the plane manager for the Soviet Union then it's really hard to micro tanks, infantry and planes across the biggest front in the war. Why you should build mainly fighters instead of other planes: As Germany you have to ensure you'll have air supremacy in the early war. It's ok to have a deficit before WWII, Poland/Denmark/Low Countries/Austria/Czech will give you guns when they capitulate. This guide includes a complete list of the tasks of all major nations and their jobs in normal games, insight on land, air, and naval doctrine. I tried this multiple times, and the guns that you get from the countriest you annex just arent enough for the divisions you're building. for Industry build Civs until 1938. Division Design in Hearts of Iron IV (Beginner's Guide) 10. Mech tanks are really good if you can afford them (Germany can). It may be a little vague in some areas but it's because a lot of factors are all up to circumstance. In the hands of a competent player is a threat to not be under estimated. However, this HOI4 guide can help you set for a great Ethiopia run. After that, you have the same dilemma of Bormann first or after war eco. Once your industry is up to date use extra slots to keep your infantry equipment, artillery, and support companies up to date. For industry set 5-10 factories on guns, 3-5 on artillery, 1-3 on support equipment, 1-2 on motorized, one on armored cars, and the rest on fighter 1's. Having an advanced military and industry with Germany inHearts of Iron IV will give you a vital advantage over your enemies If Japan is going light tanks then convince the USSR to send you anti air to use as support anti air to pierce the Japanese tanks. as well as changing to total mobilization when the rules allow. ._3oeM4kc-2-4z-A0RTQLg0I{display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between} Then you're looking to do the refinery focus when you're ahead of time on rubber tech and researching the next one (ideally 300% bonus is used on 1943 rubber tech), you want the 100% infrastructure in Germany in late 37-early 38 so you can build refineries in 100% infra zones. HOI4 Starter Guide (Singleplayer and Multiplayer) By EmperorSalt Here's a good guide for new players to get involved in winning games and playing in any multiplayer lobby. Hearts Of Iron IV: By Blood Alone Review: Planes and More! With this, find below a concise list of the research you should prioritise: Im going to split this section into two separate parts as the tactics used against the Allies and the Soviet Union are somewhat divergent. I think you're putting way too much support into your tanks to begin with, and that armoured cars or recon at all isn't really worth it. ._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} This item will only be visible to you, admins, and anyone marked as a creator. This selection contains highly anticipated releases, sequels, ports and some f Halt citizen, Hitler's Third Reich requires your service! Get Goebbels eventually to max out fascism if you went attache, the stability will be worth it and Spain will end at some point. Obviously this all depends on the rules and the mods being used on the server.
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